Before I get to develop the story further to make it suitable to become a game, I looked up on art styles that might be suitable for the game.
I wanted a traditional feel towards the game to relate it to the folk tale. My references would be batiks and wayang kulits.
An example of wayang kulit. (shadow puppet)
Mallett M. 2013, The Wayang Kulit Theater of Indonesia .[electronic print] Available at: <http://www.marlamallett.com/puppets-2.htm> [Accessed : 25th September 2013]
An example of batik.
Prima B. 2012, Indonesian Batik Style .[electronic print] Available at: <http://knightfightband.blogspot.com/2012/12/idonesian-batik-style.html> [Accessed : 25th September 2013]
A few examples of the similar art styles :
Screenshot from the video above. (Glue Studio's Bawang Merah and Bawang Putih)
Shadow Puppet style.
Andrew O. 2008, The Adventures of Prince Achmed .[electronic print] Available at: <http://theotherandrew.blogspot.com/2008/10/die-abenteuer-des-prinzen-achmed.html> [Accessed : 25th September 2013]
Sagecraft.com, 2013, Puppetry Definitions. [electronic print] Available at:<http://www.sagecraft.com/puppetry/definitions/> [Accessed : 25th September 2013]
Hill J. 2006, Toon Tuesday: Recycling, Disney Feature Animation-style. [electronic print] Available at: <http://jimhillmedia.com/editor_in_chief1/b/jim_hill/archive/2006/10/10/6133.aspx?PageIndex=3#.UkSwMYYziSo> [Accessed: 25th September 2013]
I'm also thinking of adding in some RPG (role-playing-game) elements, as Stencyl do work well with rpg.
Some reference for rpg styles :
Jelle W. 2012, How do I make an awesome RPG style map out of this. [electronic print] Available at: <http://www.cartographersguild.com/how-do-i/21611-how-do-i-make-awesome-rpg-style-map-out.html> [Accessed: 25th September 2013]
Doppleganger. 2007, Obligatory RPG mockup. [electronic print] Available at: <http://www.pixeljoint.com/pixelart/27489.htm> [Accessed: 25th September 2013]
Square. 2013, Secret of Mana. [electronic print] Available at: <http://www.gamefabrique.com/games/secret-of-mana/> [Accessed: 25th September 2013]
As for my camera angles, it will most probably be like this :
Tebited15. 2013, Adventure Time RPG: Party Members. [electronic print] Available at: <http://tebited15.deviantart.com/art/Adventure-Time-RPG-Party-members-388024180> [Accessed: 25th September 2013]
Tebited15. 2013, Adventure Time RPG: Grasslands Battle Arena. [electronic print] Available at: <http://tebited15.deviantart.com/art/Adventure-Time-RPG-Party-members-388024180> [Accessed: 25th September 2013]
Or just a flat horizontal camera angle :
Wayofthepixel.net. 2013, Pixel Art / Re: [WIP] Cartoon RPG [C +C]. [electronic print] Available at: <http://wayofthepixel.net/index.php?action=profile;area=showposts;u=7586> [Accessed: 25th September 2013]
Wayofthepixel.net. 2013, Pixel Art / Re: [WIP] Idle Stance for Platformer NPC. [electronic print] Available at: <http://wayofthepixel.net/index.php?action=profile;area=showposts;u=7586> [Accessed: 25th September 2013]
Thursday, 26 September 2013
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